I am a Technical Animator, Creative AI Specialist, and a curious soul living at the intersection of technology and emotion.
My job isn’t just about moving pixels or writing code. It’s about solving problems with patience and bringing static ideas to life — whether inside a game engine, through an AI-powered tool, or for a brand’s story.
People often tell me my superpower is combining deep technical knowledge with a warm, human approach. I don’t believe in tech for tech’s sake. I use tools like Unreal Engine, ComfyUI, and custom-trained AI models to create things that are simple, functional, and meaningful.
When I’m not creating games, building AI workflows, or training LoRA models, I’m a father of two, a musician, and a guy trying to make the digital world a little kinder.
2022 – Present: AI Tools & Automation (freelance/personal) 2020 – Present: Senior Technical Animator @ Nine Rocks Games 2014 – 2020: Senior 3D Animator @ Bohemia Interactive